The conventional FDTD algorithm in Cartesian coordinates uses staircase approximation to treat curvilinear surfaces. This approximation causes loss of accuracy often unacceptable. An extremely simple and more accurate polygonal approximation of curved surfaces is proposed in this paper. The method improves significantly the accuracy of the original FDTD algorithm, without increasing its complexity

A simple way to model curved surfaces in FDTD algorithm avoiding staircase approximation

MEZZANOTTE, Paolo;ROSELLI, Luca;SORRENTINO, Roberto
1995

Abstract

The conventional FDTD algorithm in Cartesian coordinates uses staircase approximation to treat curvilinear surfaces. This approximation causes loss of accuracy often unacceptable. An extremely simple and more accurate polygonal approximation of curved surfaces is proposed in this paper. The method improves significantly the accuracy of the original FDTD algorithm, without increasing its complexity
1995
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11391/119611
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