This paper investigates the use of digital polygons as a replacement for circular interpolated neighbourhoods for extracting texture features through Local Binary Patterns. The use of digital polygons has two main advantages: reduces the computational cost, and avoids the high-frequency loss resulting from pixel interpolation. The solution proposed in this work employs a sub-sampling scheme over Andres’ digital circles. The effectiveness of the method was evaluated in a supervised texture classification experiment over eight different datasets. The results showed that digital polygons outperformed interpolated circular neighbourhoods in most cases.

Texture classification using rotation invariant LBP based on digital polygons

BIANCONI, Francesco
2015

Abstract

This paper investigates the use of digital polygons as a replacement for circular interpolated neighbourhoods for extracting texture features through Local Binary Patterns. The use of digital polygons has two main advantages: reduces the computational cost, and avoids the high-frequency loss resulting from pixel interpolation. The solution proposed in this work employs a sub-sampling scheme over Andres’ digital circles. The effectiveness of the method was evaluated in a supervised texture classification experiment over eight different datasets. The results showed that digital polygons outperformed interpolated circular neighbourhoods in most cases.
2015
978-3-319-23222-5
978-3-319-23221-8
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11391/1353840
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