his article is the final work of the Micro Epidemic One Health Project - Zoonosis Stories, a participatory electronic publishing initiative dedicated to zoonoses, coordinated by the e-Journal of Veterinary Public Health - Experimental Zooprophylactic Institute of Umbria and Marche Regions (Italy) - Department of Veterinary Medicine at the University of Perugia. The project has led to the creation of an anthology of stories (continuously revised through an open narrative repository) on zoonoses. The documentary material has been made accessible to healthcare professionals, researchers, students, and the civil society through an application accessible via electronic devices such as laptops, smartphones, and tablets. The stories have been organized in the form of interviews as well as factual narratives. This documentation has been linked to peer-reviewed scientific literature and "annotations" of equal merit, connecting them to valid professional experiences that enhance their informational value. This characterizes the "Zoonosis Stories" Platform as a narrative-scientific repository. The published stories have covered topics such as BSE, Brucellosis, modes of control and prevention of zoonoses in the foodservice industry, Leptospirosis, Listeriosis, Lyssavirus, Salmonellosis, Scabies, Sarcoptic Mange, and Tuberculosis. Each story, due to its online accessibility, can act as an "attraction center" or nucleus of aggregation for additions related to the events characterizing the zoonosis stories that other co-authors contribute to the initial narration. Our intention was to start a "user-generated content" with continuous updates facilitated by the ease of access to the documentation. For this reason, the Graphical User Interface of Zoonosis Stories does not differ from other Open Access scientific repositories available on the internet. Reading the stories does not require any registration. To interact with the system, users are asked to register to submit their own "zoonosis stories," propose additions to the narratives, or suggest new biomedical topics/testimonials. The produced literature is particularly suitable for initiating easily implementable initiatives such as library readings, offering educational events in schools, and literary events, which help connect the research healthcare institution and its communicative services (editorial, library, educational, public relations) to the local community. In the future, the further development of the Zoonosis Stories anthology could lead to hybrid forms of scientific communication with multimedia and interactive content, for example, in the form of serious games or quiz games for doctors and researchers interested in One Health. The same story can be conveyed through different media (text, video, podcast, serious game), resulting in a variety of adaptations suitable for the context in which they are consumed. These stories also provide a basis for connecting different generations of doctors and veterinarians, valorizing the experiences of senior healthcare professionals and transferring such knowledge to younger individuals. This is an example that could be followed in other professional sectors as well.

Caso di studio: Il progetto di Medicina Narrativa Micro Epidemic One Health - Storie di Zoonosi

Maria Luisa Marenzoni;
2023

Abstract

his article is the final work of the Micro Epidemic One Health Project - Zoonosis Stories, a participatory electronic publishing initiative dedicated to zoonoses, coordinated by the e-Journal of Veterinary Public Health - Experimental Zooprophylactic Institute of Umbria and Marche Regions (Italy) - Department of Veterinary Medicine at the University of Perugia. The project has led to the creation of an anthology of stories (continuously revised through an open narrative repository) on zoonoses. The documentary material has been made accessible to healthcare professionals, researchers, students, and the civil society through an application accessible via electronic devices such as laptops, smartphones, and tablets. The stories have been organized in the form of interviews as well as factual narratives. This documentation has been linked to peer-reviewed scientific literature and "annotations" of equal merit, connecting them to valid professional experiences that enhance their informational value. This characterizes the "Zoonosis Stories" Platform as a narrative-scientific repository. The published stories have covered topics such as BSE, Brucellosis, modes of control and prevention of zoonoses in the foodservice industry, Leptospirosis, Listeriosis, Lyssavirus, Salmonellosis, Scabies, Sarcoptic Mange, and Tuberculosis. Each story, due to its online accessibility, can act as an "attraction center" or nucleus of aggregation for additions related to the events characterizing the zoonosis stories that other co-authors contribute to the initial narration. Our intention was to start a "user-generated content" with continuous updates facilitated by the ease of access to the documentation. For this reason, the Graphical User Interface of Zoonosis Stories does not differ from other Open Access scientific repositories available on the internet. Reading the stories does not require any registration. To interact with the system, users are asked to register to submit their own "zoonosis stories," propose additions to the narratives, or suggest new biomedical topics/testimonials. The produced literature is particularly suitable for initiating easily implementable initiatives such as library readings, offering educational events in schools, and literary events, which help connect the research healthcare institution and its communicative services (editorial, library, educational, public relations) to the local community. In the future, the further development of the Zoonosis Stories anthology could lead to hybrid forms of scientific communication with multimedia and interactive content, for example, in the form of serious games or quiz games for doctors and researchers interested in One Health. The same story can be conveyed through different media (text, video, podcast, serious game), resulting in a variety of adaptations suitable for the context in which they are consumed. These stories also provide a basis for connecting different generations of doctors and veterinarians, valorizing the experiences of senior healthcare professionals and transferring such knowledge to younger individuals. This is an example that could be followed in other professional sectors as well.
2023
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11391/1572575
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact